169 research outputs found
DataCI: A Platform for Data-Centric AI on Streaming Data
We introduce DataCI, a comprehensive open-source platform designed
specifically for data-centric AI in dynamic streaming data settings. DataCI
provides 1) an infrastructure with rich APIs for seamless streaming dataset
management, data-centric pipeline development and evaluation on streaming
scenarios, 2) an carefully designed versioning control function to track the
pipeline lineage, and 3) an intuitive graphical interface for a better
interactive user experience. Preliminary studies and demonstrations attest to
the easy-to-use and effectiveness of DataCI, highlighting its potential to
revolutionize the practice of data-centric AI in streaming data contexts.Comment: 3 pages, 4 figure
Active-Learning-as-a-Service: An Efficient MLOps System for Data-Centric AI
The success of today's AI applications requires not only model training
(Model-centric) but also data engineering (Data-centric). In data-centric AI,
active learning (AL) plays a vital role, but current AL tools can not perform
AL tasks efficiently. To this end, this paper presents an efficient MLOps
system for AL, named ALaaS (Active-Learning-as-a-Service). Specifically, ALaaS
adopts a server-client architecture to support an AL pipeline and implements
stage-level parallelism for high efficiency. Meanwhile, caching and batching
techniques are employed to further accelerate the AL process. In addition to
efficiency, ALaaS ensures accessibility with the help of the design philosophy
of configuration-as-a-service. It also abstracts an AL process to several
components and provides rich APIs for advanced users to extend the system to
new scenarios. Extensive experiments show that ALaaS outperforms all other
baselines in terms of latency and throughput. Further ablation studies
demonstrate the effectiveness of our design as well as ALaaS's ease to use. Our
code is available at \url{https://github.com/MLSysOps/alaas}.Comment: 8 pages, 7 figure
Three new shuttle vectors for heterologous expression in Zymomonas mobilis
Background: Zymomonas mobilis , as a novel platform for bio-ethanol
production, has been attractedmore attention and it is very important
to construct vectors for the efficient expression of foreign genes in
this bacterium. Results: Three shuttle vectors (pSUZM1, pSUZM2 and
pSUZM3)were first constructedwith the origins of replication from the
chromosome and two native plasmids (pZZM401 and pZZM402) of Z. mobilis
ZM4, respectively. The three shuttle vectorswere stable in Z. mobilis
ZM4 and have 3, 32 and 27 copies, respectively. The promoter Ppdc (a),
from the pyruvate decarboxylase gene,was cloned into the shuttle
vectors, generating the expression vectors pSUZM1(2, 3)a. The
codon-optimized glucoamylase gene from Aspergillus awamori combined
with the signal peptide sequence from the alkaline phosphatase gene of
Z. mobilis was cloned into pSUZM1(2, 3)a, resulting in the plasmids
pSUZM1a-GA, pSUZM2a-GA and pSUZM3a-GA, respectively. After transforming
these plasmids into Z. mobilis ZM4, the host was endowed with
glucoamylase activity for starch hydrolysis. Both pSUZM2a-GA and
pSUZM3a-GA were more efficient at producing glucoamylase than
pSUZM1a-GA. Conclusions: These results indicated that these
expression vectors are useful tools for gene expression in Z. mobilis
and this could provide a solid foundation for further studies of
heterologous gene expression in Z. mobilis
THE PROBLEM OF THE RELATIONSHIP OF SCIENCE AND RELIGION IN THE SYSTEM OF SECULAR GENERAL EDUCATION
The relationship between science and religion throughout history ranged from opposition to their unity. The long-standing prevalence of theology over science has caused a counter-atheistic reaction, which has grown into the absolutization of science in all spheres of life. The introduction to the secular general education of the course “Fundamentals of Religious Cultures and Secular Ethics” was ambiguously accepted by society. The author substantiates the position that science and religion are not mutually exclusive, but rather can complement each other, forming a unified picture of the world among the younger generation.Взаимоотношения науки и религии на протяжении всей истории выстраивались от противопоставления до их единства. Многолетнее преобладание богословия над наукой вызвало встречную атеистическую реакцию, переросшую в абсолютизацию науки во всех сферах бытия. Введение в светское общее образование курса «Основы религиозных культур и светской этики» было неоднозначно воспринято обществом. Автор обосновывает позицию, что наука и религия не взаимно исключают друг друга, а напротив, могут дополнять друг друга, формируя у подрастающего поколения единую картину мира
Lifelike Agility and Play on Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models
Summarizing knowledge from animals and human beings inspires robotic
innovations. In this work, we propose a framework for driving legged robots act
like real animals with lifelike agility and strategy in complex environments.
Inspired by large pre-trained models witnessed with impressive performance in
language and image understanding, we introduce the power of advanced deep
generative models to produce motor control signals stimulating legged robots to
act like real animals. Unlike conventional controllers and end-to-end RL
methods that are task-specific, we propose to pre-train generative models over
animal motion datasets to preserve expressive knowledge of animal behavior. The
pre-trained model holds sufficient primitive-level knowledge yet is
environment-agnostic. It is then reused for a successive stage of learning to
align with the environments by traversing a number of challenging obstacles
that are rarely considered in previous approaches, including creeping through
narrow spaces, jumping over hurdles, freerunning over scattered blocks, etc.
Finally, a task-specific controller is trained to solve complex downstream
tasks by reusing the knowledge from previous stages. Enriching the knowledge
regarding each stage does not affect the usage of other levels of knowledge.
This flexible framework offers the possibility of continual knowledge
accumulation at different levels. We successfully apply the trained multi-level
controllers to the MAX robot, a quadrupedal robot developed in-house, to mimic
animals, traverse complex obstacles, and play in a designed challenging
multi-agent Chase Tag Game, where lifelike agility and strategy emerge on the
robots. The present research pushes the frontier of robot control with new
insights on reusing multi-level pre-trained knowledge and solving highly
complex downstream tasks in the real world
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